CALL IT. PLAY FOR IT.
Who's got first dibs?
Five phone games that settle who goes first. Everyone joins, you play about 15 minutes, and the final ranking is the order. It sets your fantasy draft order, the tee-time list, who picks the restaurant, or whatever your group can't agree on.
- Free
- 2–20 phones
- No app or sign-up
- Every roll saved
The games
- Any Given WeekFlagship
Draft real NFL players. Each one scores one random week from his real game log. - Bank or Bust
A shared pot ticks up every 4 seconds. Bank your share before someone rolls a 7 and wipes it. - Roll Call
Yahtzee-style speed round. Same six dice for everyone, and you each decide what to do with them. - Stock the Board
Six cards flip up. Everyone secretly claims one. Multipliers sort out the rest. - Dice-Off
Roll three dice, take one reroll, highest total wins. Five minutes, tops.
How a game goes
- Make a room and text the code to your group. Any phone browser works, nothing to download.
- Everyone joins, up to 20 people. The host picks a game and one tap starts it. Short on people? Add bots to fill seats, or play a whole game solo against them.
- You play for about 15 minutes. Picks are secret and happen at the same time. Scores stay hidden until the end.
- The reveal counts up from last place to first. That order is the answer. Ties get a quick sudden-death dice-off.
Every die, card, and coin flip is rolled on the server and saved to a log you can open after the game. Next time someone swears the commissioner rigged it, send them the link.
Randomizer vs. game night
A draft order randomizer — the wheel spinner, the random list generator, the numbered ping-pong balls — answers the question in one click nobody remembers, and somebody still side-eyes the commissioner. Dibs gets you the same fair shuffle out of fifteen minutes of secret picks, live rolls, and a reveal the whole group watches happen.
Need the one-click speed anyway? Dice-Off is the five-minute randomizer: three dice each, one reroll, done. The other four games are for groups who want the order to be earned.
Questions
Is the draft order actually random?
Yes. Every die, card, and coin flip is drawn on the server and saved to an audit log you can open after the game. No phone — and no commissioner — can touch the outcome.
How is this different from a draft order generator?
A generator or wheel spinner hands you a random list in one click nobody remembers. Dibs gets the same fair result out of 15 minutes of secret picks and a last-to-first reveal — the order is the story of the night, not a screenshot.
Can it put anything in order, not just fantasy drafts?
Yes. Treat it as a random order generator for any group: tee times, tournament seeding, who picks the restaurant, gift-exchange turns. If a list of people needs an order, play for it.
How many people can play, and what do we need?
2 to 20 players, each on their own phone browser. No app, no accounts — one room link gets everyone in. Short on people? Add bots, or play a game solo against them.
How long does it take?
Dice-Off settles an order in under five minutes. The full games run about 10–15. Rooms are free and stick around for two hours.
What's the fairest way to decide draft order?
Any method nobody can touch. Names out of a hat is fair until someone folds a slip; an online generator is fair until someone asks how you know. Dibs draws every die, card, and coin flip on the server and writes it to a log the whole league can open afterward — same fairness, plus the receipts.
What are some fun ways to determine draft order?
The good ones make everyone earn the pick instead of watching a wheel spin. That is the whole menu here: press-your-luck dice in Bank or Bust, a Yahtzee-style scorecard in Roll Call, blind card drafting in Stock the Board, real NFL box scores in Any Given Week, or a straight roll-off in Dice-Off when time is short.
Can it run a fantasy draft lottery?
That is exactly what the finish is. Scores stay hidden the entire game, then the reveal counts up from last place to first, one pick at a time, on every screen at once — the lottery-envelope moment, without needing a commissioner to run it.
Rooms are free and stick around for two hours. One link gets your whole group in.